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What do you expect?
/me swiftly runs for the nearest cover
When comparing this to other screenshots and videos we've seen from Wii games, it is obvious that these shots are not the result of the hardware. We've seen better. And as you said, the Gamecube can do better.
Indeed these 3rd party dudes need to get a move on.
Even with that said, graphics anymore are what will make or break a game in the end. Next Gen console equals, in a lot of people's minds, next gen graphics.
They are targetting a market who is more about gameplay than graphics.
I fit in this nitch myself.
I'd still to this day would still rather spend my time playing a 4 multiplayer game of Goldeneye over Halo 2.
Disagree? That's ok too.
But Nintendo will still sweep the market on this one. Sony.. even with its new price drop is going to fail swiftly. I still have my money on that it wont release till 07' for the US.
regardless of how important gameplay is, the "candy", such as graphics and sound, are important as well.
take a movie, such as lord of the rings, or the matrix, or anything else. if the special effects, acting, sound, and overall presentation was bad, would this hurt the story? of course not, but it would sure as hell hurt the overall movie.
quit bitching about "those people who think next generation means great graphics and that's all" and realize the importance of presentation, which complements the gameplay.
I just don't feel like spending a grand on an already dead technology like blu-ray.
It's over priced and its going to fail.
I'll spend some pocket change on a party system like Wii... and I'll stick to my graphics on the computer.
Fair enough?
Its all about the game play people.. if they had to drop the pol-count to increase the FPS, I really don't care.
plus the game isn't a launch title.. so we can hope it improves from these shots.. plus they don't look that bad!
The game is far from being ready for release.
The STANDARD thing to do in the GAME INDUSTRY is to use LOW RESOLUTION TEXTURES for TESTING development code.
Many reasons for this:
keeping the project resources at a minimum, so you don't have to worry about complications and after-thoughts such as compression, figuring out what texture detail suits the system for a reasonable framerate, performance and load testing. blablabla
I would not worry. It's like a painting. At first, it looks a lot like gobbledigook and washed out colours, and eventually the finer details are put in for the last touch.
That said, they are unfinished, they weren't meant to be released. Plenty of games look "horrid" during their development and before their unveiling to the public. I'm sure it will improve, though "by how much?" is a different question altogether.
It shows that the first picture in this post(and probably all the others), has been zoomed and cropped (and then saved to a BMP...wtf).
So tell me again why I should trust anything you say about the quality of the Wii?
...
Sarcasm aside, I'm guessing it's a really early beta... Just look at the projected shadows on the floor in the first screenshot... It's absolutely pixelated... Even the Gamecube can pull off projected shadows way better than that. I'll also guess that they are first adjusting the gameplay and level design before implementing the bling-blings and the pretty textures... Something similar happened with Red Steel, after all.
I'm so frustrated. I want top notch graphics AND fun gameplay Wii Remote-style!
Why are they forcing me to choose one or the other.
Your options couldn't be any more clear.