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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Aeropause Games - Latest Comments in Top-Ten Improvements For Dead Rising 2</title><link>http://aeropausegames.disqus.com/</link><description>Aeropause is an exploration in gaming culture, trends, technologies and  innovations.</description><atom:link href="https://aeropausegames.disqus.com/top_ten_improvements_for_dead_rising_2/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sat, 11 Jul 2009 00:24:59 -0000</lastBuildDate><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-12494908</link><description>&lt;p&gt;With the game roughly a year away from release (sometime 2010), I wonder how many of these will be addressed. Currently, we do know that there will be some sort of multiplayer, and that the font problem hopefully will be addresses. I mean, how many times can you screw that up? But I wonder what's being done about the controls and the AI.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">morphiend</dc:creator><pubDate>Sat, 11 Jul 2009 00:24:59 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-12411247</link><description>&lt;p&gt;split screen is a great idea wat if someone just ants to just play with a friend/sister/brother&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">dead beat chris</dc:creator><pubDate>Thu, 09 Jul 2009 18:17:29 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342598</link><description>&lt;p&gt;i agree with you on the small text i think its micro scopic lolz and they should make a mini town to go wear ever you want im getting an xbox360 for christmas the only reason i really want it is becasue of dead rising i hope the make a new one for xbox360&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jordan</dc:creator><pubDate>Wed, 10 Dec 2008 17:06:55 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342597</link><description>&lt;p&gt;I think there should be more hand to hand combat moves than there normally was.&lt;br&gt;I also agree with the saving, you should be able to save wherever you desire by just hitting pause.&lt;br&gt;controls took a while to get down, but soon it gets easier.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">D3V!N</dc:creator><pubDate>Wed, 22 Aug 2007 23:30:54 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342596</link><description>&lt;p&gt;You know i like all these points they really need to be corrected. However i really wish they made a multiplayer mode where if your friend is bitten or you are then you could possibly turn into a zombie evntually, and have fun against tonnes of people. Also it would be good if everyne was a living being first and as you progress daily activity the zombies start spreading. And as time goes by you have to change your daily routines to suit the incoming zombie invasion. It would rock, maybe you could also build a base or climb trees and stuff. I have tonnes of ideas, too many to add here.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nick22</dc:creator><pubDate>Fri, 03 Aug 2007 15:04:01 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342595</link><description>&lt;p&gt;Saves, AI, those aren't problems in my books. It's a survival HORROR game, and if you die, you get punished by taking you back to your last save location, and if you can't take that, you must be retarded. And the AI? Have you seen people in an emergency? They act retarded. And also, the AI gun usage, you people are weird, give a random person a Windchester Mod- 94 and tell him to shoot a zombie 50 feet away between the eyes. Pffft, some people don't get it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">spongedbeef</dc:creator><pubDate>Wed, 25 Jul 2007 01:49:40 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342594</link><description>&lt;p&gt;i reeeaaallllyyy hope in dr2, that there is a BIG setting, in a town, amusement park, or something like that, the graphics won't be as good, butits worth all the extra time of gameplay and other ways to kill zombies. Also Multiplayer would bwe the best!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">DEAD RISING OWNS !!!!</dc:creator><pubDate>Wed, 04 Jul 2007 20:36:10 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342593</link><description>&lt;p&gt;ok who ever pu that last comment up may want to pass the 3rd grade before they try to type again because i couldnt understand a single word of what ever he was talkin about. any ways i really like the stop and pop shooting style of dead rising, if it did have a saints row style of shooting i think it would take away from dead risings survival horror genre and turn it into any other run and gun game.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">better than u</dc:creator><pubDate>Mon, 28 May 2007 18:07:28 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342592</link><description>&lt;p&gt;I think we shood make it like 1-10 players. and make it so wene you leave a part of the mall it shood stay the same ok!! and wene you leave some dud in a make shift base they shod be safe ok. and but all the guns is the gun shop like the 5 smgs. and wene you beat a boss you can help him or kill him. and help them you can get ther weapen in the safe rome ok.and if you play on line make it so you can nern off parts of the mall be for you start and a time limit to save the duds and the boss ok. and if you get bite by a zombie you can make a thing that stop you from a bing a zombie. and if the zombie dose not see you he will not look for you. and you cood need 1 food of a water of some sort ever 24 hores so you dont starve to death. If you die you can came back if you saved some one. and if the game as no time limed you can but or dud in a safe rome. ok. and more magzin's and more big blanks in noth plasu. and shod be a chike or a kid ok.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tim.Hearne.</dc:creator><pubDate>Fri, 18 May 2007 15:58:08 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342591</link><description>&lt;p&gt;one of the biggest problems I had with dead Rising was the Achievements... This really hacked me off.  because for one Achievement worth 20 points all I had to do was take a photograph, which literally took 2 seconds giving the right location.  Yet for another Achievement worth 20 points I had to spend 5-hours repeatingly knocking down zombies in a car.  If they are going to make Dead Rising 2 please give the gamers who are good at the game the credit they deserve.   For example the photograph achievemnet should have been worth 5-10 points and the zombie genocide 35 - 50 points and dont have stupid tasks like the pp stickers that had nothing to do with the game itself. instead of that I would have somthing like take photos of certain things like a zombie with a blue coat, or take a photo of a clock at 10 o clock at least these can be done while your waiting for next mission and they are not that impossible to find.  PP stickers where impossible to find unless u had a walkthrough or had a lot of time on your hands.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">SnakeEyes Eddie</dc:creator><pubDate>Tue, 24 Apr 2007 22:38:35 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342590</link><description>&lt;p&gt;Another thing that I want to see in Dead Rising 2 is MORE CRAZY WEAPONS!!! By Crazy Weapons, I mean weapons such as the Real MegaBuster.  Weapons that can burn zombies to a crisp, Explode their limbs, Obliterate Hordes of Zombies in one strike, and things like that.  Capcom... If you wont do it for me... do it for Frank. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dead Rising Is Best Game</dc:creator><pubDate>Fri, 20 Apr 2007 16:34:50 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342589</link><description>&lt;p&gt;Another thing that I want to see in Dead Rising 2 is MORE CRAZY WEAPONS!!! By Crazy Weapons, I mean weapons such as the Real MegaBuster.  Weapons that can burn zombies to a crisp, Explode their limbs, Obliterate Hordes of Zombies in one strike, and things like that.  Capcom... If you wont do it for me... do it for Frank. :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dead Rising Is Best Game</dc:creator><pubDate>Fri, 20 Apr 2007 16:34:27 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342588</link><description>&lt;p&gt;I have a few suggestions too.  First and Formost&lt;/p&gt;&lt;p&gt;NO MORE OTIS!!!!!&lt;br&gt;Seriously, His constant calling makes me want to take a shotgun to his forhead.  Even when he is living in a state populated by zombies, he needs some friends. ;)&lt;/p&gt;&lt;p&gt;I would LOVE the idea of Dead Rising 2 Multiplayer.  Such as: Co-op Story line, or co-op zombie smashing sesion.  Vs. Player vs Player in a map filled with zombies who try to kill you both, or vs. Zombie vs. Survivor.  That would be sweet.&lt;/p&gt;&lt;p&gt;More Clothing selection.  The clothes arent that important but it would be nice to chose between a plain white shirt with a black tie, or perhaps change the color of the shirt, tie, or even add some jewlerry to make your character... YOURS!  Maybe even customizable faces for your character aswell.&lt;/p&gt;&lt;p&gt;Hope you liked my suggestions.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dead Rising OWNS!!!!!</dc:creator><pubDate>Fri, 20 Apr 2007 15:05:13 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342587</link><description>&lt;p&gt;I think that it would be nice for the game to have a layout like GTA in the way that you can go inside alot of places besides the mall. Like you would be able to go outside of the mall and you could go into the warehouse that the lady falls off of in the begining of the game or something like that. I also agree with Mebabyme1234  that you should have a mode in which you can create your own charater in multiplayer AND in career mode.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MbMi333</dc:creator><pubDate>Sat, 14 Apr 2007 21:56:12 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342586</link><description>&lt;p&gt;I think that if they do co-op at all the shooting should be like the game war of the monsters. Where if the 2 characters get close it switches to one screen and when they separate it switches to split.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Toby</dc:creator><pubDate>Fri, 13 Apr 2007 19:52:59 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342585</link><description>&lt;p&gt;ya it would kill if it had multiplayer 1-16 team survival create your own charicter survive in the mall with freinds.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">marquisc</dc:creator><pubDate>Mon, 09 Apr 2007 21:20:28 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342584</link><description>&lt;p&gt;this is a little off but i have a great idea for the story and place of dead rising 2. ok it starts where dr1 left off with frank and isabella on that tank and frank gets in he saves isabella and he drives the tank out of the mall and theres&lt;br&gt;where it starts u try to get out of willamett with the millatary shooting at u and u can destroy buildings and that will solve the #10 problem. once u get out the story takes u to a nearby city and it goes on from there, big city solving problem #5 and for the people that r saying they want a theme park they could make that part of the city and as for an unlockable costume hmm... a capcom liscense... mabey dante from DMC&lt;br&gt;sry about the off topic post but mabey if this is a good idea capcom will get this in the game&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">stryder106</dc:creator><pubDate>Fri, 30 Mar 2007 21:32:06 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342583</link><description>&lt;p&gt;Ya you made some very good points here....but even when i could see the text, i really couldnt read it fast enough, then it went on and sometimes i didnt really even know what i was supposed to be doing?? And another thing that i think would be cool is if the game could either go online or have co-op with a friend, and maybe even up to 4 players at once!! One more thing is that there should be a bigger map. Maybe even a town or city, imagine being able to drive cars, trucks, semis, bikes, motorcycles, and even mopeds!!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Grammo121</dc:creator><pubDate>Tue, 13 Mar 2007 17:42:20 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342582</link><description>&lt;p&gt;dead rising is amazing. it's basically all i could as for in a game, but now that i've been playing it i want more. naturally i imagine a sequel and here are some ideas.  dogs that are hostile, not zombie animals or anything. other creepy things that would be of natural occurance, misc things to build atmosphere. ie- lights flickering out to total dark for split seconds in certain areas or something. add drugs, this guy is up for 72 hours running around, is he on speed? it would be really cool to find "magic mushrooms" or something to that extent, or be able to drug a zombie even. make the character hallucinate or something. put the skateboard in again somehow, only make it a bit more durable and maybe the ability to ollie. multiplayer co op would be really cool, you could do it without a split screen and it would be tons of fun.  thats all i've got for now, i have yet to beat the game but have noticed a few things that seem to be lacking.  overall this is easily one of the best games i've played recently, it's definately nice to see a game with gore and options. i have been wondering WHY on earth people would leave out the option of tons of weapons in games. it only makes sense to give options&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">dramacore</dc:creator><pubDate>Sun, 04 Mar 2007 16:05:45 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342581</link><description>&lt;p&gt;Dead rising would be even cooler if you could play with multiple characters who all have different story lines and different skills, etc. Kinda like Resident Evil, where you could chooose either Chris (who has more life) or Jill (who has more item slots) and have different scenarios. More characters, more story, etc. would be cool&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Steve</dc:creator><pubDate>Tue, 27 Feb 2007 03:52:59 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342580</link><description>&lt;p&gt;if they make a 2nd dead rising i think it would be cool to start in a city and fight and drive through the streets and go to a airport!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andrew</dc:creator><pubDate>Tue, 20 Feb 2007 23:42:49 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342579</link><description>&lt;p&gt;This game needs multiplayer i for one would love the idea of he slaying the dead with your co op buddies, a VIP mode in which all the human players have to protect / escourt a dumb a*se NPC from north plaza to the security room but the park is out of bounds. or even a last man standing game type.&lt;/p&gt;&lt;p&gt;Heres hoping ther ewill be a dead rising 2&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Freddie</dc:creator><pubDate>Sat, 17 Feb 2007 14:51:18 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342578</link><description>&lt;p&gt;Edit- and in multiplayer, be him with some other main randon survivor like.....Paul? maybe Isabell or brad or otis etc but frank 4 sure&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dead rising rules</dc:creator><pubDate>Fri, 16 Feb 2007 21:15:01 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342577</link><description>&lt;p&gt;I hope In dead rising 2 Frank West will still be with us, that charecter is soooo cool, I like frank&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dead Rising Rules</dc:creator><pubDate>Fri, 16 Feb 2007 21:13:57 -0000</pubDate></item><item><title>Re: Top-Ten Improvements For Dead Rising 2</title><link>http://www.aeropause.com/2006/09/top-ten-improvements-for-dead-rising-2/#comment-6342576</link><description>&lt;p&gt;I think they should have multiplayer but not like against other people just helping each other kill zombies would be fun for me  BUT I HATE THE DAMN SMALL TEXT IT MAKES ME SOOOOO MAD&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jordan</dc:creator><pubDate>Sun, 11 Feb 2007 15:03:23 -0000</pubDate></item></channel></rss>