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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Aeropause Games - Latest Comments in Top Ten Best Physics Games</title><link>http://aeropausegames.disqus.com/</link><description>Aeropause is an exploration in gaming culture, trends, technologies and  innovations.</description><atom:link href="https://aeropausegames.disqus.com/top_ten_best_physics_games/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 01 Jun 2011 06:12:05 -0000</lastBuildDate><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-215355156</link><description>&lt;p&gt;I want to download these games, Could you please tell me how to download?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Domain Registration India</dc:creator><pubDate>Wed, 01 Jun 2011 06:12:05 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-215299219</link><description>&lt;p&gt;Physics games are great but this list show very good pc games. Now lots of online physics games can be found in the website like phyfun games.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Unique Dog Names</dc:creator><pubDate>Wed, 01 Jun 2011 02:36:31 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-112849615</link><description>&lt;p&gt;I wanna find more info about this, anybody could?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hanging pendant lights</dc:creator><pubDate>Thu, 16 Dec 2010 07:39:37 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-62273058</link><description>&lt;p&gt;u forgot Garry's mod =0&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Balls42</dc:creator><pubDate>Wed, 14 Jul 2010 16:45:11 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6747263</link><description>&lt;p&gt;i have portal thet is so cool game&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dario100000</dc:creator><pubDate>Sun, 01 Mar 2009 14:18:03 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342383</link><description>&lt;p&gt;The Marathon series by Bungie had a versatile physics engine that you could edit if you wanted.  Grenade launchers had arc, powerful weapons had recoil, you could "grenade hop," and best of all people you kill  with an explosion could potentially go flying across the level in a pile of guts.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Eddie</dc:creator><pubDate>Wed, 20 Sep 2006 09:51:24 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342382</link><description>&lt;p&gt;Although the marines bouncing around perfectly while riding on the back of my warthog was cool, Psi-ops is what really made physics in gaming stand out to me.  I never bought it, but I rented that game 3 different times in 2 years just because I wanted to toss people around and blow up heads again.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Catchneyez</dc:creator><pubDate>Wed, 13 Sep 2006 16:29:04 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342381</link><description>&lt;p&gt;Unreal didn't really utilize actual portals. As far as I know, it only uses rendering portals for things like the sky/moving settings (fighting on a train in UT).&lt;/p&gt;&lt;p&gt;I'm pretty sure that Prey was first being planned in 1995... with Portals in mind. I'm glad at least half of you caught on that the author is full of crap.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Skutarth</dc:creator><pubDate>Mon, 04 Sep 2006 12:51:43 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342380</link><description>&lt;p&gt;Virtual Fighter?!? How did you even think of putting that shit on a "TOP 10" List when you didnt even mention ANYTHING about PHYSICS?!?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nimrod</dc:creator><pubDate>Fri, 01 Sep 2006 05:10:25 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342379</link><description>&lt;p&gt;Hey George .... What about Scorched Earth or even Worms? ... "Bureeeeeto"&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kyldere</dc:creator><pubDate>Mon, 28 Aug 2006 11:29:54 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342378</link><description>&lt;p&gt;"Yeah red faction was supposed to be really awesome but it kinda wasnt so thats why i put it on here"&lt;/p&gt;&lt;p&gt;"dead rising has great physics because you can use all sorts of weapons."&lt;/p&gt;&lt;p&gt;"the preset animations in virtua fighter means it has a great physics engine."&lt;/p&gt;&lt;p&gt;i could go on and on. this is one of the worst top ten lists i have ever read. i mean #1 hasnt even come out yet. plus you say the portals in prey seem tacked on when prey has been in development for years before portal itself.&lt;/p&gt;&lt;p&gt;do your homework or dont write stupid articles like this.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">andym</dc:creator><pubDate>Sun, 27 Aug 2006 18:46:29 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342377</link><description>&lt;p&gt;How come no one remembers portals were in unreal 1&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">meast</dc:creator><pubDate>Sun, 27 Aug 2006 12:12:46 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342376</link><description>&lt;p&gt;the idea of portals from Prey came out waaay before Narbacular Drop... But anyway, If youre gonna rate games that havent been released yet, check out the trailer for Force Unleashed... theres pleeeenty of physics you can play around with using the FORCE!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BJ Woods</dc:creator><pubDate>Sat, 26 Aug 2006 04:23:34 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342375</link><description>&lt;p&gt;This article sucks. Many notable exceptions have already been listed.&lt;/p&gt;&lt;p&gt;You claim to not know the history of the portals idea, but you go ahead and suggest that Prey stole the idea, even though they had it in 1996. How can you even say Prey's feels "tacked on" when the game is built around it? The only difference between Portal and Prey is that Portal lets you have a portal creating weapon, which was initially an idea from the 1996 version of Prey.&lt;/p&gt;&lt;p&gt;And how does Portal even belong on this list?&lt;br&gt;It's not even released and its the #1 physics game? This based on THE TRAILER?&lt;/p&gt;&lt;p&gt;Have you seen THE TRAILER for Killzone for PS3? There was crazy physics in there too.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rip</dc:creator><pubDate>Sat, 26 Aug 2006 04:10:51 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342374</link><description>&lt;p&gt;Well, the list is pretty good but..&lt;/p&gt;&lt;p&gt;I'd have to say Quake 3 has the best physics implemented INTO the game, sure the other has physics, but they all stick and the games feel, less reponsive, with teh exception of HL2, but Q3 and HL2 are pretty much some of the best games around (gameplay/physics etc.)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joshua Rice</dc:creator><pubDate>Fri, 25 Aug 2006 12:07:25 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342373</link><description>&lt;p&gt;ROFL!!!&lt;/p&gt;&lt;p&gt;Portal is made by the Narpacular Drop Team!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">deathmaster</dc:creator><pubDate>Fri, 25 Aug 2006 10:15:35 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342372</link><description>&lt;p&gt;I find also Oblivion physic model not too bad.&lt;/p&gt;&lt;p&gt;While Jumpgate's near-Newtonian physics model is the best model ever used in a MMORPG: &lt;a href="http://www.jossh.com" rel="nofollow noopener" target="_blank" title="http://www.jossh.com"&gt;http://www.jossh.com&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mantees de Tara</dc:creator><pubDate>Thu, 24 Aug 2006 05:30:09 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342371</link><description>&lt;p&gt;It's really kind of an obscure game, but there was an N64 platformer called Rocket: Robot on Wheels that had an AMAZING physics engine for the time.  Most of the game's puzzles were based around it to at least some extent, and the game itself was a lot of fun to play.&lt;/p&gt;&lt;p&gt;That one is a bit too far out of left field for most people to remember/know it exists, but it's definitely a worthy option.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul</dc:creator><pubDate>Wed, 23 Aug 2006 12:13:43 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342370</link><description>&lt;p&gt;How can an article like this, about physics in games, miss out the first, physics oriented 3d game, TRESPASSER?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">IVkm</dc:creator><pubDate>Wed, 23 Aug 2006 10:38:14 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342369</link><description>&lt;p&gt;The best physics game for the GBA, better than "Bionic Commando" on the NES is Ninja Five-0 if you have not played it then you don't know what you are missing.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daniel MD</dc:creator><pubDate>Wed, 23 Aug 2006 08:51:14 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342368</link><description>&lt;p&gt;What about the games made for the PhysX card&lt;br&gt;&lt;a href="http://www.ageia.com/" rel="nofollow noopener" target="_blank" title="http://www.ageia.com/"&gt;http://www.ageia.com/&lt;/a&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">InsaneWookie</dc:creator><pubDate>Wed, 23 Aug 2006 06:42:05 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342367</link><description>&lt;p&gt;Interesting article. As far as racing games go, and if you included virtua fighter as an example of a genre breakthrough, you should have included Grand Prix Legends. The 1998 game which simulated 1960's F1 racing. Notoriously difficult due to its realism, it is still played competitively online today.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ross</dc:creator><pubDate>Wed, 23 Aug 2006 05:49:32 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342366</link><description>&lt;p&gt;Ermm, exactly how difficult is it for people to forget about Worms, the first game to make people realise that physics in games is important?  Pretty easy, apparently.&lt;br&gt;cheers&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">LazyGit</dc:creator><pubDate>Wed, 23 Aug 2006 05:28:57 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342365</link><description>&lt;p&gt;You forgot to mention PSi-ops man , the article is incomplete.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dhruv</dc:creator><pubDate>Wed, 23 Aug 2006 00:01:37 -0000</pubDate></item><item><title>Re: Top Ten Best Physics Games</title><link>http://www.aeropause.com/2006/08/top-ten-best-physics-games/#comment-6342364</link><description>&lt;p&gt;How can Thruster not be number one?  I think any game that can give you realistic physics on a ZX Spectrum has to win, surely?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TommyTM</dc:creator><pubDate>Tue, 22 Aug 2006 22:58:03 -0000</pubDate></item></channel></rss>